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George Nica

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Everything posted by George Nica

  1. Salut, sper ca nu incalc vreo regula postand topicul asta dar, am o intrebare: Daca adaug o masina la o factiune sau un job de exemplu.. trebuie sa modific si "carsonserver" ? din 107 in 108?? Multumesc anticipat!
  2. Bump !
  3. Problemă: Am adaugat un NPC pe server dupa un tutorial si cand intru pe server, NPC-ul ramane nemiscat la spawn (defapt, nu la spawn.. intr-o incapere, unde se presupune ca jucatorii noi se inregistreaza [cu varsta, mail , tutorialul.. etc] iar dupa ce se inregistreaza sunt spawnati afara langa gara LS) Cod sursă: FilterScript (server/filterscripts) #define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT new MyFirstNPCVehicle; public OnFilterScriptInit() { print("BUS driver npc"); ConnectNPC("Dave","autobuz"); MyFirstNPCVehicle = CreateVehicle(431,0.0,0.0,0.0,0.0,3,3,5000); } public OnFilterScriptExit() { return 1; } #else main() { print("**Script NPC**"); print("====================="); print("**Script NPC**"); } #endif public OnPlayerSpawn(playerid) { if(IsPlayerNPC(playerid)) { new npcname[MAX_PLAYER_NAME]; GetPlayerName(playerid, npcname, sizeof(npcname)); SetPlayerSkin(playerid, 253); if(!strcmp(npcname, "Dave",true)) { PutPlayerInVehicle(playerid, MyFirstNPCVehicle, 0); SetPlayerColor(playerid, 0xFFFFFFFF); } return 1; } return 1; } autobuz.amx (server/npcmodes) #define RECORDING "autobuz" #define RECORDING_TYPE 1 #include <a_npc> main(){} public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING); #if RECORDING_TYPE == 1 public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING); public OnNPCExitVehicle() StopRecordingPlayback(); #else public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING); #endif Ce am incercat: -Am incercat sa ii dau unfreeze NPC-ului.. -Am incercat mai multe metode cu tutoriale diferite, toate duceau la acelasi rezultat. Alte detalii: -Am fisierul autobuz.rec in server/npcmodes/recordings/. -Am fisierul autobuz.amx si .pwn in server/npcmodes/. Ce e de facut? Multumesc aniticipat!
  4. Multumesc mult bajetsi ;) Rezolvat! -respect buGGed!
  5. Salut, am si eu problema ce ma streseaza de mult timp.. Problema este ca nu pot adauga mai multe case pe server. Ce am incercat : Am urmat urmatorii pasi: -Am adaugat urmatoarea linie in server/scriptfiles/cfg/property.cfg 1333.4387,-631.8025,109.1349,2215.454833,-1147.475585,1025.796875,0,0,0,0,0,0,The State,1 Bedroom Apartment,200000,0,0,15,1,0,0,300,0,0,418,-1,-1,36,4,170 -Am salvat, apoi am modificat urmatoarea linie in Gamemode: new HouseInfo[171][hInfo]; //era 170 -Apoi am modificat: new Float:HouseCarSpawns[171][4] = { //era 170 -Apoi am adaugat inca o masina: {-397.4851,-427.5649,16.2031,327.0471}, -Am salvat, am compilat gamemode-ul, nu am primit nici-o eroare sau warning dar cand intru pe server, casa nu a fost adaugata. Mentionez ca folosesc gamemode-ul lui Ge0 (Quit GF-RP). -Am incercat sa schimb HouseInfo si cu 169, si cu 170, si cu 171.. nimic. -Am incercat sa adaug casa si in "server/scriptfiles/property.cfg".. nimic. Casele din property.cfg sunt sigur 171 ! Ce as putea sa fac?
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