Seraphim Alastair Posted April 7, 2016 Posted April 7, 2016 (edited) Salut Bugged am nevoie de un mic ajutor ce trebuie sa definesc ca sa arate cati playeri au luat heal in raza in care am dat eu heal am incercat tot felul dar fiind la inceput nu imi prea reuseste. NU vreau comanda sa mi-o faceti vreau doar sa stiu ce trebuie sa definesc la comanda ca s-a arate cati playeri au luat heal SCREEN pls help nu cer ajutor de multe ori si nu cer toata comanda doar vreau sa stiu ce new trb sa fac si sa adaug la text dupa ", szPlayername, ... Multumesc Mult! Edited April 7, 2016 by EklipseN
x Stoie x Posted April 7, 2016 Posted April 7, 2016 Incearca asa " count++; new name[MAX_PLAYER_NAME],string2[256]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); format(string2, 256,"AdmCmd: %s used /areaheal and healed %d players.",szPlayername, count); submitToAdmins(string2, COLOR_GREY); " 1
Seraphim Alastair Posted April 7, 2016 Author Posted April 7, 2016 (edited) new count;count++;Lasa comanda aici sau intr-un pastebin daca nu reusesti. Incearca asa " count++; new name[MAX_PLAYER_NAME],string2[256]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); format(string2, 256,"AdmCmd: %s used /areaheal and healed %d players.",szPlayername, count); submitToAdmins(string2, COLOR_GREY); " V-a multumesc Baieti mult mi-a reusit sa fac !! multumesc mult de ajutor :) :* +1, sa traiti!!! Edited April 7, 2016 by EklipseN
fasd Posted April 7, 2016 Posted April 7, 2016 (edited) new count; count++; Lasa comanda aici sau intr-un pastebin daca nu reusesti. Edited April 7, 2016 by Bruno K 1
CrImA Posted April 7, 2016 Posted April 7, 2016 (edited) In loop-ul unde verifici daca playerul e in acel range faci o variabila egala cu 0 iar daca playerul e in acel range adaugi +1 la acea variabila. Mi-a zis @L0k3d o chestie interesanta care nu mai verifica conditiile pentru fiecare player on dar am uitat cum se numea, o sa-ti zic daca-mi amintesc Edited April 7, 2016 by Stuber
Seraphim Alastair Posted April 7, 2016 Author Posted April 7, 2016 (edited) new count; count++; Lasa comanda aici sau intr-un pastebin daca nu reusesti. Incearca asa " count++; new name[MAX_PLAYER_NAME],string2[256]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); format(string2, 256,"AdmCmd: %s used /areaheal and healed %d players.",szPlayername, count); submitToAdmins(string2, COLOR_GREY); " In loop-ul unde verifici daca playerul e in acel range faci o variabila egala cu 0 iar daca playerul e in acel range adaugi +1 la acea variabila. Mi-a zis @L0k3d o chestie interesanta care nu mai verifica conditiile pentru fiecare player on dar am uitat cum se numea, o sa-ti zic daca-mi amintesc V-a multumesc Baieti mult mi-a reusit sa fac !! multumesc mult de ajutor :) :* +1, sa traiti!!! PS: am facut x2 post din greseala scuze :( Edited April 7, 2016 by EklipseN
L0K3D. Posted April 8, 2016 Posted April 8, 2016 (edited) In loop-ul unde verifici daca playerul e in acel range faci o variabila egala cu 0 iar daca playerul e in acel range adaugi +1 la acea variabila. Mi-a zis @L0k3d o chestie interesanta care nu mai verifica conditiile pentru fiecare player on dar am uitat cum se numea, o sa-ti zic daca-mi amintesc iteratori, dar aici nu isi au rostul Edited April 8, 2016 by L0K3D.
Seraphim Alastair Posted April 10, 2016 Author Posted April 10, 2016 (edited) Un mic update, nu mai merge sa arate cati playeri au luat heal :( dc oare, cand sund doar eu si dau /areaheal zice un player a luat heal cand mai intra unu si dau iar tot zice ca un player a luat heal ... help pls :( Edited April 10, 2016 by Kisuke
Seraphim Alastair Posted April 11, 2016 Author Posted April 11, 2016 Fa-i rage = 0 rage = 0 ?? eu stiu de range :-?
Seraphim Alastair Posted April 11, 2016 Author Posted April 11, 2016 (edited) Poate pui si codul Zic.. Desigur, poftim o parte din comanda ceea ce cred eu ca e mai principal... :-? CMD:areaheal(playerid, params[]) { new range; new count = 1; if(sscanf(params, "i", range)) return SendClientMessage(playerid, -1, "Syntax: /areaheal [range]"); if(playerVariables[playerid][pAdminLevel] >= 1) { count++; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); format(szMessage, sizeof(szMessage), "Admin %s used /areaheal and healed %d players.", playerVariables[playerid][pNormalName], count); submitToHelpersAndAdmins(szMessage, COLOR_ADMCMD); format(szMessage, sizeof(szMessage), "An admin healed you.", playerVariables[playerid][pNormalName]); foreach(Player, i) { Edited April 11, 2016 by Kisuke
L0K3D. Posted April 12, 2016 Posted April 12, 2016 (edited) Desigur, poftim o parte din comanda ceea ce cred eu ca e mai principal... :-? CMD:areaheal(playerid, params[]) { new range; new count = 1; if(sscanf(params, "i", range)) return SendClientMessage(playerid, -1, "Syntax: /areaheal [range]"); if(playerVariables[playerid][pAdminLevel] >= 1) { count++; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); format(szMessage, sizeof(szMessage), "Admin %s used /areaheal and healed %d players.", playerVariables[playerid][pNormalName], count); submitToHelpersAndAdmins(szMessage, COLOR_ADMCMD); format(szMessage, sizeof(szMessage), "An admin healed you.", playerVariables[playerid][pNormalName]); foreach(Player, i) { de ce ai ai pus count = 1? cand o creezi se seteaza automat pe 0, asa cum trebui sa fie. if(playerVariables[playerid][pAdminLevel] >= 1) { count++; din cate inteleg verifica daca playerul are admin mai mare sau egal cu 1 si sa mareasca valoarea lui count cu 1 iar mesajul va fi cv gen: Admin %s used /areaheal and healed 1 players. indiferent de cati playeri au primit heal, in concluzie comanda nu functioneaza corect Edited April 12, 2016 by L0K3D.
NewBie. Posted April 12, 2016 Posted April 12, 2016 count++ il pui intre ghilimelele de la foreach iar mesajul il pui după.
Seraphim Alastair Posted April 19, 2016 Author Posted April 19, 2016 Am incercat in toate modurile care mi le-ati spus voi (scz gramatica) si tot nu a mers uitati comanda :| CMD:areaheal(playerid, params[]) { new range; new count = 0; if(sscanf(params, "i", range)) return SendClientMessage(playerid, -1, "Syntax: /areaheal [range]"); if(playerVariables[playerid][pAdminLevel] >= 1) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); format(szMessage, sizeof(szMessage), "Admin %s used /areaheal and healed %d players.", playerVariables[playerid][pNormalName], count); submitToHelpersAndAdmins(szMessage, COLOR_ADMCMD); format(szMessage, sizeof(szMessage), "An admin healed you.", playerVariables[playerid][pNormalName]); count++; foreach(Player, i) { if(ProxDetectorS(range, playerid, i)) { playerVariables[i][pArmour] = 100.0; SetPlayerArmour(i, 100.0); SendClientMessage(i, -1, szMessage); } } } return 1; } poate am facut ceva gresit si nu stiu...
NewBie. Posted April 20, 2016 Posted April 20, 2016 Count il pui unde ii dai armură Si mesajul il dai înafară acoladei închise de la foreach
Seraphim Alastair Posted April 20, 2016 Author Posted April 20, 2016 CMD:areaheal(playerid, params[]) { new range; new count = 0; if(sscanf(params, "i", range)) return SendClientMessage(playerid, -1, "Syntax: /areaheal [range]"); if(playerVariables[playerid][pAdminLevel] >= 1) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); foreach(Player, i) { count++; format(szMessage, sizeof(szMessage), "Admin %s used /areaheal and healed %d players.", playerVariables[playerid][pNormalName], count); submitToHelpersAndAdmins(szMessage, COLOR_ADMCMD); format(szMessage, sizeof(szMessage), "An admin healed you.", playerVariables[playerid][pNormalName]); if(ProxDetectorS(range, playerid, i)) { playerVariables[i][pHealth] = 100.0; SetPlayerHealth(i, 100.0); SendClientMessage(i, -1, szMessage); } } } return 1; } Am facut cum ai spus tu doar ca acum imi da mesajul de mai multe ori cati playeri au luat heal..
Seraphim Alastair Posted April 20, 2016 Author Posted April 20, 2016 Nu inteleg cum am incercat si tot nu merge copie comanda si pune-o tu aici cum trebuie sa fie sau dami-o in pm te rog mult.
NewBie. Posted April 20, 2016 Posted April 20, 2016 Nu inteleg cum am incercat si tot nu merge copie comanda si pune-o tu aici cum trebuie sa fie sau dami-o in pm te rog mult. Pui cum ai tu CMD:areaheal(playerid, params[]) { if(playerVariables[playerid][pAdminLevel] >= 1) { new sendername[25],string[256],range, count; new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x,y,z); if(sscanf(params, "i", range)) return SendClientMessage(playerid, -1, SYNTAX_MESSAGE"/areaheal [range]"); { foreach(Player, i) { if(ProxDetectorS(range, playerid, i)) { count++; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "Admin %s healed you.", sendername); SendClientMessage(i, COLOR_IN2, string); SetPlayerHealth(i, 99); } } format(string, sizeof(string), "%s used command /areaheal and healed %d players on range %d.", playerVariables[playerid][pNormalName], count, range); submitToAdmins(string, COLOR_AMSG2); } } else return SendClientMessage(playerid, COLOR_WHITE, AdminOnly); return 1; } 1
Seraphim Alastair Posted April 20, 2016 Author Posted April 20, 2016 Pui cum ai tu CMD:areaheal(playerid, params[]) { if(playerVariables[playerid][pAdminLevel] >= 1) { new sendername[25],string[256],range, count; new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x,y,z); if(sscanf(params, "i", range)) return SendClientMessage(playerid, -1, SYNTAX_MESSAGE"/areaheal [range]"); { foreach(Player, i) { if(ProxDetectorS(range, playerid, i)) { count++; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "Admin %s healed you.", sendername); SendClientMessage(i, COLOR_IN2, string); SetPlayerHealth(i, 99); } } format(string, sizeof(string), "%s used command /areaheal and healed %d players on range %d.", playerVariables[playerid][pNormalName], count, range); submitToAdmins(string, COLOR_AMSG2); } } else return SendClientMessage(playerid, COLOR_WHITE, AdminOnly); return 1; } Multumesc alex a functionat imi merge tot imi arata cati playeri au luat heal si arata doar odata mesajul mersi din nou pentru ajutor +1.
Recommended Posts