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Posted

Buna ziua am gamemode Bladex si intampin o problema , lam avut si in trecut si sa rezolvat simplu dar au trecut 3-4 ani si nu le mai am asa bine.

Deci un player sa ii spun X merge si isi pune masina de vanzare la dealership un fel de targ auto , Playerul Y merge si cumpara masina , Playerul X nu primeste bani.

As dori daca ma puteti ajuta sa fac sa primeasca bani!

Va multumesc

	if(dialogid == DIALOG_TARGAUTO2)
	{

	    if(!response) return 1;
		new string[256];
		new index;
		format(string, sizeof(string),"SELECT * FROM targauto Where Model = %d and Vanzator = '%s' And id = %d", ModelTarg[playerid], NumeTarg[playerid], IdTarg[playerid]);
		new Cache: Result = mysql_query( mysql, string), Get[ 2 ];
		cache_get_data( Get[ 0 ], Get[ 1 ], SQL ); // Get[ 0 ] - Rows || Get[ 1 ] - Fields || SQL - connectionHandle
		for(new i = 0; i < Get[0]; i++)
		{
			index ++;
			new pret,model,vanzator[50],color1,color2, Float: km;
			pret = cache_get_field_content_int( 0, "Pret", mysql );
			model = cache_get_field_content_int( 0, "Model", mysql );
			color1 = cache_get_field_content_int( 0, "Color1", mysql );
			color2 = cache_get_field_content_int( 0, "Color2", mysql );
			km = cache_get_field_content_float( 0, "KM", mysql );
			cache_get_field_content( 0, "Vanzator", vanzator, mysql, MAX_PLAYER_NAME );
			if(GetMoney(playerid) < pret) return GameTextForPlayer(playerid, "~R~NO CASH!", 4000 ,3);
			if(PlayerInfo[playerid][pVehicle1] != 0 && PlayerInfo[playerid][pVehicle2] != 0 && PlayerInfo[playerid][pVehicle3] != 0)
			{ SendClientMessage(playerid, COLOR_GREY, "You cannot purchase any more vehicles as all 3 of your slots are full."); return 1; }
			if(PlayerInfo[playerid][pVehicle1] != 1)
			{
				TakeMoney(playerid,pret);
				if(strcmp(GetName(playerid),vanzator, false) == 0)
				{
					if(!IsPlayerOnline(vanzator))
				 	{
						format(string,sizeof(string), "UPDATE players SET `Money` = Money + %d WHERE 'Name' = '%s' AND `IsConnected` = 0", pret,vanzator);
						mysql_tquery(mysql, string, "", "");
                    	new stringquery[256];
                    	new notificare[200];
                    	format(notificare,200, "%s ti-a cumparat %s pus la targ.\nAi primit pentru vanzarea acestuia: %s$", GetName(playerid), VehicleNames[model - 400], FormatMoney(pret));
						format(stringquery,sizeof(stringquery), "INSERT INTO `notifications` (`name`,  `continut`) VALUES ('%s', '%s')",
						vanzator, notificare);
						mysql_tquery(mysql, stringquery, "Notification", "");
					}
					else
					{
				 		foreach(new ig : Player)
						{
							if(strcmp(GetName(ig),vanzator, true) == 0)
							{
								GiveMoney(ig, pret);
								new stringbanuti[100];
								format(stringbanuti, 100, "%s ti-a cumparatat %s din targ. Ai primit: %s$", GetName(playerid), VehicleNames[model - 400], FormatMoney(pret));
								SCM(ig, COLOR_GRAD2, stringbanuti);
							}
						}
					}
				}
  • 4 weeks later...
Posted
Just now, Moldovean Flaviu said:

Cine a facut chestia aia cu


if(dialogid == DIALOG_TARGAUTO2)

este un noob care a incercat prin alte functii ale altor GM-uri si faca asta.

Daca erai tu inseamna ca ai facut ceva gresit.Daca ai facut tu incearca sa te inspiri din alte dialoguri.

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